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Possible Worlds Assessment Deadlines October 23, 2006

Posted by dean in Important PW Class Updates.
4 comments

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Hi PW Crew,

Well we are in the final week, and I gotta say there are some mighty fine
projects emerging from this 13 week quest. If you are experiencing
any difficulties, please do not hesitate to make an appointment to see me.

email: dean.keep@rmit.edu.au
Just wanted to remind you of the following deadlines.

4 blog entries

Critical reflections on your engagement with course content, social software, new media, etc. . Linking and trackback to other bloggers will be more impressive. The incorporation of media other than text (stills or video or audio) is optional.
Deadline: Monday 30 October, 5pm.
You need to submit the 4 permalinks to the course coordinator by email.
percentage of total mark: 20%
Small project
Project may be submitted by email to the course coordinator if it is an url. If it is hardcopy, project should be submitted to the assignment drop-box, level 3, building 6, with the yellow covering assignment sheet.
Deadline: Monday 6 November, 5pm.
percentage of total mark: 60%

Machinima: D.I.Y. Drama. October 23, 2006

Posted by dean in week 12.
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The world of Machinima is a fascinating space where the writer/ artist
is able to re-purpose and re-contextualise existing visual game forms.
More info on machinima and Leo Berkeley’s machinima drama “Ending with
Andre” is availablefor download at Leo’s blog
http://raws.adc.rmit.edu.au/~e21249/blog/?p=7

If you are still wanting more, and let’s be honest, who doesn’t these days.
I suggest you check out the following great resources.

The Academy of Machinima Arts & Sciences
http://www.machinima.org/

Machinima.com
http://www.machinima.com/

“High-Performance Play: The Making of Machinima” by Henry
Lowood at Stanford University is available for download at the link below.
www.stanford.edu/~lowood/Texts/highperformanceplay_finaldraft.pdf

Enjoy!

Dean.

The Game Plays You! October 18, 2006

Posted by dean in week 8.
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More games with Jenny Weight as she
examines the strategies and theories behind
the design and construction of the game space.

Great material for the blog!

If you are interested in the theories
surrounding co-presence, simply click the links below
to download a pdf of the following papers.

[PDF] Toward a Taxonomy of Copresence

[PDF] Is there a Trade-off between Presence and Copresence?

Networked Games October 18, 2006

Posted by dean in PW Classes, week 7.
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The word “games” can suggest many possibilities.
What are the games that people play and how do
games alter our perception of the world we share.

Jenny Weight introduces the world of games and
explores notions of emersion within the game space.

Explore the world of Puzzle Pirates.

Hypertextual Extremism: Online documentary October 18, 2006

Posted by dean in PW Classes, week 6.
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Rob Wellinton talks about online documentary and
multimedia production. Rob has produced a number
of award winning online projects and shares his insights
on the industry and his creative practice.
Check out his work at
www.tantamount.com.au

DVD Studio Pro Tutorials Galore! October 13, 2006

Posted by dean in DVD Studio Pro.
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Check out these great DVD Studio Pro Tutorials.
They are comprehensive and offer easy to follow
advice on constructing your DVD project.

http://forums.creativecow.net/cgi-bin/new_view_posts.cgi?forumid=155

Second Life: Your Online Virtual Community. October 13, 2006

Posted by dean in Social Software.
2 comments

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Is corporeal chaos creating a cartesian conundrum?
Second Life (SL) is an online virtual community that
offers users the convenience of building your dream
self and lifestyle without having to leave your computer.

You can earn real dollars in SL, so why not set up shop
and forget about the 9-5 hussle and bussle.
Join the happy people at SL, forge a new career and share
good times with your close circle of avatars.

Enjoy!

“Ning” and “43 Things”: Online social networking. October 12, 2006

Posted by dean in Uncategorized.
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Okay, so the world is a weird place full of self absorbed and shallow
people that you have nothing in common with, or is it? Online social
networks provide people with an opportunity to communicate,
share media, and discuss goals with networked people from around
the world.

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At ning.com, you can blog, upload images and video all at the one site.
It’s like a one-stop-shop for social software junkies. Think youtube.com
with more options.

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Or maybe you are just trying to find people with the same dreams and
aspirations as yourself. No problems there, just check out the 43 things
site to find people with similar goals. Perhaps you always planned to
learn French, or you had a dream to trek across the Himalyas. At
43 Things, you can share your dreams and inspire others to achieve
the lofty heights of self improvement regimes.You can also get
support from your online peers.

You can find out more about 43 Things at the link below.
http://www.unc.edu/~mchabib/43things/

Enjoy!

Flash Video Tutorials October 10, 2006

Posted by dean in Flash Tutorials.
3 comments

Hi PW Crew,

Your fellow PW crew member “ARM” sent me this great “Flash Tutorial”
link to include on the blog. These video tutes make it so much easier to
learn software. So check em out and give em a go.

http://www.kirupa.com/video/index.htm

Thanks Arm, and may the force be with you all.

Dean.

Flash “Drag and Drop” Tutorial October 6, 2006

Posted by dean in Uncategorized.
1 comment so far

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If you are working in Flash and want to introduce a fun
interactive element to your project; try a “drag and drop” tutorial.
Create interesting works that promote viewer participation and interaction
with your story content. “Drag and drop” tutorials are fast and easy, so
give it a go.

http://www.flashadvisor.com/tutorial/Beginners/Drag_and_drop_objects_using_mouse-35.html

http://www.webwasp.co.uk/tutorials/A_IntAct-02-drag-drop/index.php
http://www.actionscripts.org/tutorials/beginner/drag-n-drop/index.shtml

More action script tutorials at th website below.
http://www.actionscripts.org/tutorials.shtml

enjoy!

Dean